Battlefield 6 Developer DICE Getting Help From Need For Speed Studio
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작성자 Veta Gaffney 댓글 0건 조회 206회 작성일 25-12-31 05:53본문
Inspiration may not necessarily stem from working on Battlefield , even though adding destruction-style elements a la Burnout wouldn't be unwelcome. That being said, Need for Speed needs to harken back to its glory days if it's going to ever recreate similar success. There were hints of Criterion Games doing just that with Need for Speed Heat , and tangentially so with Need for Speed : Hot Pursuit 2010's remaster . Stronger influence from the critically-acclaimed titles of Need for Speed 's past can only help the series. 2010's Need for Speed : Hot Pursuit is a good start, but it pales in comparison to the heights of 2005's Most Wanted and 2003's Undergrou
It feels like EA is taking extra steps to ensure that Battlefield 6 will be a great title, and according to industry insiders, fans would indeed be pleased with what they see once the game releases this year. A few months ago, a well-known insider Tom Henderson reported that from his knowledge, the next Battlefield would be exactly the game that all the fans of the franchise want to receive. This claim was based on highly positive feedback from internal testing of the ti
Reputable leaker Tom Henderson is claiming Battlefield 6 is going to kick things up a notch. The shooter will reportedly have up to 128 players in each match and bring a new level of destructibility. Henderson claims that Battlefield 4's popular "Levolution" system will be making a grand return. In Battlefield 4 , players could trigger scripted sequences that caused chaotic events like skyscrapers to come tumbling down. Battlefield 6, which will be set in the modern-day , will supposedly see that same concept but in a less scripted manner. Instead of the building falling the exact same way each time, it'll fall depending on how the building was damaged and targeted. In theory, this will make it a far more versatile and dynamic system, so players have to defend the entire building as opposed to just key target poi
Recent entries in the Battlefield franchise have had reveals in a similar timeframe as Call of Duty , but that hasn't always been the case. Battlefield 5 and Battlefield 1 were revealed in May of 2016 and 2018, respectively. However, Battlefield 4 was initially revealed back in March of 2013, while Battlefield 2042 patch notes|https://battlefield2042play.com/ 3 was initially revealed in April of 2011. Call of Duty: Black Ops Cold War 's reveal may have happened in August of 2020 instead of May this year, but it's hard not to point to the many rumors of a troubled development potentially causing a delayed reveal . EA will still want to reveal the next entry ahead of Call of Duty , in order to avoid being overshadowed for its comeb
Previously, the Call of Duty vs. Battlefield debate used to be a pretty consistent topic among fans, but not so much anymore. If EA makes a big splash with Battlefield 6 's announcement, that argument could hypothetically return in a good way. Not only does EA have to contend with one of the most popular shooters in games, but some of the more unique aspects of Battlefield (bigger lobbies, larger maps, vehicles, etc.) have trickled into Call of Duty in the last year. Battlefield needs to emphasize what makes it different from Call of Duty to have any chance of making a comeback this year, and it certainly can given the pedigree of games like Battlefield
Henderson also notes that the game will feature cross-play between all platforms, possibly including last-gen. This would make a lot of sense given other shooters like Call of Duty have greatly succeeded by doing this. With player counts doubling, there will also need to be far more players to matchmake with to ensure matches are filling up properly. There will also be a free-to-play component, likely battle royale, and a system called "Units" which combines multiple squads together to complete objectives more eas
The new Battlefield will be the first in the series since Battlefield V in 2018, which was a bit of a mess. The World War II shooter was buggy and had a lackluster battle royale mode to try and compete with other games, all of which led to DICE pulling support on Battlefield V __ less than two years after its launch. Needless to say, it left a bad taste in peoples' mouths. It seems like DICE has taken its time to try and make things right with Battlefield
As for Need for Speed , it's a completely different story. The franchise's overall decline is attributed to multiple Need for Speed games that weren't able to match previous successes like 2010's Need for Speed: Hot Pursuit, or any of the earlier titles like Underground or Most Wanted . The most recent entry, Need for Speed Heat , made massive strides and improvements over previous iterations, but it still paled in comparison to games almost a decade old. Before that, Need for Speed Payback , Need for Speed 2015, Need for Speed Rivals , 2012's Need for Speed: Most Wanted , and Need for Speed: The Run were all critically and commercially lackluster entr
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